Work in progress of a portfolio piece.
Modular structural meshes.
All meshes, textures and lighting done by me.
Maya for the meshes, Substance Designer for the materials and lighting/set up done in Unreal Engine.
Reference
Week 1 turn in. First pass on textures and lighting.
Week 2 turn in. Second pass on textures and lighting. Very happy with the lighting, I think i could push the contrast b/w the shadows and highlights. Textures are more of a WIP.
Week 3 turn in. Not much done because I was sick. Changes on base color values and added back some emissive windows while playing with the lighting contrast.